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The physical act of Making has always been central to technical innovation and design. From study sketches for paintings, to architectural models, to user experience mockups, made artifacts allow us to see, touch, feel, and refine ideas as they grow and evolve. This is no less the case in the sometimes abstract world of software, the Internet of Things and smart devices.
This hands-on session will explore Making and how the democratization of technology is changing the way software, products, and culture are created. Using a low-cost, programmable platform, you’ll learn how to easily make a prototype and evolve it. Through this you’ll better understand the tools, process, and possibilities of Making and it’s disruptive potential.